Peter Triezenberg
Monster Hunter: World Sells Over Five Million Copies Since Launch
The hunt is on.
01.30.18 - 11:04 AM

The latest entry in Capcom's Monster Hunter series, Monster Hunter: World, released last week on January 26th for PlayStation 4 and Xbox One (a PC version is planned for later this fall). Since then, the game has sold over five million copies in combined worldwide shipments and digital downloads, bringing the series' lifetime sales to over 45 million.

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Capcom has provided a brief overview of their future plans for Monster Hunter: World to commemorate this milestone. In addition to new content for the game, Capcom hopes to expand the Monster Hunter brand with contests, the currently running attraction at Universal Studios Japan, and an upcoming Hollywood film adaptation. You can read the full statement below.

Monster Hunter: World is the latest entry in the series and is the first new Monster Hunter title for home consoles in nine years. Players step into the role of a researcher, whose team travels to an unexplored, new continent and become hunters. This game offers significant innovations to the series, including seamless transitions between map areas as well as smooth, on-the-fly actions, displayed damage points dealt to monsters, and the ability to join mid-quest when playing online. What’s more, in order to further build upon its fan base both in Japan and in markets overseas, this is the first title in the series to be given a global simultaneous launch. As a result, Monster Hunter: World has shipped five million units, the largest shipment a title in this series has achieved in the first three days following release. Capcom plans to support the sales growth of the title over the long term through a number of free downloadable updates, which will include additional monsters among other content.

Beginning in the spring of 2018 Capcom plans to hold qualifying events in seven areas across Japan leading up to the Monster Hunter: World Kariou Playoffs, which will determine the top hunter in the country. What’s more, Capcom will roll out further cross-industry initiatives to increase long-term brand value and capture an even wider fan base, such as with a Hollywood film adaptation of the series and the Monster Hunter: The Real attraction currently running at Universal Studios Japan.

Capcom remains firmly committed to satisfying the expectations of all users by leveraging its industry-leading game development capabilities in order to create highly entertaining gameplay experiences.

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Stay tuned to RPGFan for more coverage of Monster Hunter: World!


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