10/02/16 | Trauma and Video Games: How Kingdom Hearts Helped Me Cope With Childhood Abuse |
08/30/16 | Final Fantasy VI: Falling in love with classic games |
08/21/16 | Final Fantasy XV: Kingsglaive "Review" |
05/26/16 | Celebrating 10 Years of Steambot Chronicles |
05/16/16 | A Realistic Look at the Near Future of Virtual Reality |
12/19/15 | Feeling Uneasy About Final Fantasy XV |
08/10/15 | Final Fantasy VII - A Not So Retro Retrospective |
06/24/15 | Final Fantasy VII Remake - Our Thoughts, Hopes, and Dreams |
01/18/15 | Hidden Machines, or How Tauros Learned to Surf |
12/31/14 | Nose to the Grindstone: Scaling (or Not) in RPGs |
11/23/14 | You Can't Please Everyone ...Can You? |
10/12/14 | Mobile Side-Quests and the Cat Emperor |
09/10/14 | The End and The Beginning: A Return to Hoenn |
08/08/14 | Of Blood and Song – An Analysis of Drakengard 3 |
07/27/14 | An Ode to Child of Light: Musing on the Use of Verse |
07/12/14 | An RPG By Any Other Name |
06/27/14 | An Aussie at E3 |
05/31/14 | Playing RPGs in an Age of Hoarding |
04/20/14 | Why Visual Novel Censorship Is A Good Move |
02/21/14 | Off To A Slow Start: JRPG Stories |
01/26/14 | Learning to Enjoy in the Face of Negativity |
01/12/14 | Pursuing My True Self: Identity in Role-Playing |
03/28/13 | Ni no Kuni: My First JRPG, My Final JRPG |
03/20/13 | Tecmo Koei Should Be Ashamed Of Themselves |
09/04/12 | Japanese RPGs - The Young Adult Genre |
08/26/12 | Trophy Earned! Achievements and RPGS |
03/03/12 | The Darker Side of Communication |
12/28/11 | Tanking is a Thankless Job |
11/14/11 | The How and Why of My Reviews |
09/25/11 | Your Morals are Wrong! |
05/31/11 | Number Crunching |
04/18/11 | The JRPG Standstill |
02/27/11 | Are Video Games Ready for Critical Acclaim and Commercial Success? |
01/31/11 | The Breakup... |
12/30/10 | The Death of Baldur's Gate: An End to Conservative Video Game Design |
11/26/10 | Beyond The Game - Expanding RPG Worlds |
10/01/10 | I Don't Have The Patience For This! (Anymore) |
08/31/10 | RPG Buffet: Room Enough For Neo and Retro RPGs |
06/13/10 | Confessions of a Hypocritical MMO Player, In Three Acts |
05/31/10 | Why XSEED Will Localize Falcom Games Better Than Anyone Else To Date |
04/26/10 | The 35-Year-Old (Final Fantasy) Virgin |
03/23/10 | "Leave Final Fantasy II Alone!" |
02/02/10 | Genre Identity Crisis |
01/16/10 | Social Gaming and the Legacy of RPGs |
12/29/09 | Why My Favorite JRPG Isn't Even Japanese |
11/30/09 | $1 or $60: How Much is Too Much For a Game? |
10/31/09 | Handhelds: The End of Console Wars |
09/10/09 | Are All Games Becoming RPGs? |
08/24/09 | The Glamour Issue: Looking Back On RPGs |
07/28/09 | Are We Having Fun Yet? |
06/25/09 | Numbers Speak Louder Than Words?: In Defense of Rating Games However You Want |
05/27/09 | Villains Missing in Action |
04/28/09 | The Greatest Enemy of the RPG Genre |
03/01/09 | Et tu, NIS America? |
02/21/09 | The Days of the Final Final Dungeon |
01/31/09 | Nothing New Under the Sun: The Search For "Original" Games |
12/28/08 | Never Judge a Creation By Its Tools |
11/29/08 | The "Eight Melodies" Template: How Sugiyama Shaped RPG Soundtracks |
11/28/08 | Tales of Uninspiria: Or, Alphabet Soup |
09/26/08 | Copy Protection and the Console Platform |
08/31/08 | The Underdog |
07/29/08 | Regarding Downloadable Content |
06/17/08 | Is Sony's RPG Dominance Coming To An End? |
05/12/08 | Classics and "The N Factor" |
04/26/08 | Superheroes and RPGs: An Obvious Match? |
03/31/08 | Closing the Digital Generation Gap |
02/29/08 | Renaming, Renumbering, and the International Market |
01/30/08 | Sequels, Series, and Burnouts |
12/15/07 | Graphic Adventures: The Dead Genre That Never Really Died |
11/20/07 | Dethroning the Almighty: Or, the "Unfinished Battle With God Syndrome" |
10/29/07 | Innovation: The Good, The Bad, and The Ugly |
09/03/07 | The Modern RPG and the Perils of Customization |
08/22/07 | A Rose By Any Other Name |
07/24/07 | Gaming and Autism |
06/20/07 | Xbox 360: The King of RPGs? |
10/14/04 | Tim's Thoughts on MMOs |
08/10/04 | The Future is Coming |
07/19/04 | Pretty, Simple, and Fast-Paced |
07/01/04 | The Phantom's Future |
04/23/04 | Hodgepodge |
03/31/04 | April Foolishness |
03/05/04 | Deep Thoughts |
01/29/04 | The Journey Ends |
01/04/04 | Why FFX-2 Does Not Stink |
12/23/03 | Why FFX-2 Stinks |
10/20/03 | Music and White Shirts |
09/29/03 | Radical Subjects |
09/09/03 | Numb To the Very Core |
08/27/03 | Taking Matters into My Own Hands |
08/01/03 | Heroes! Pirates! Arts & Crafts! |
07/14/03 | Sega, Nostalgia, and Competition |
07/02/03 | Shocking Revelations |
06/20/03 | Progress and Rebuttals |
06/06/03 | Art and Death |
05/28/03 | Creativity and Linearity |
05/10/03 | The Progress Police |
04/30/03 | Hardware, Innovation, and Music |
04/22/03 | Return Of Mergers |
12/01/02 | Mergers |
10/09/02 | Digital Crack |
07/01/02 | Zum Geburtstag viel Gluck! |
05/17/02 | Copycat |
04/16/02 | Big Money Grip |
03/26/02 | Online Gaming Woes |
03/10/02 | Birthday Cake |
02/05/02 | Just Under The Wire |
01/21/02 | A Comeback |
10/31/01 | Samhain |
09/16/01 | The Future of Gaming |
06/08/01 | New Look, Same Great Taste |
04/06/01 | Rollin', rollin', rollin'... |
03/14/01 | Rebirth? |
12/14/00 | An Early Christmas |
11/11/00 | The World is... Square? |
10/20/00 | Old School Reminiscence |
10/10/00 | Complaints Galore |
10/03/00 | A New Era |
N/A | Editorials of Pre-3rd Quarter 2000 |
N/A | Editorials of 1999 |
N/A | Editorials of 1998 |
N/A | Editorials of 1997 |