Adventures on the Side: Guidelines for RPG Sidequests
Today in features, we have robots, snow, and... fries?
07.29.18 - 5:18 PM
None of you reading this will know that sometimes we post things that were written, say, a month in advance, unless some big mouth like me outs that fact... But anyway, today is an exciting day, as we have a new article from our first-ever feature-first writer, Tina Olah.
She's here to discuss sidequests in RPGs and the good and bad ways games in our beloved genre tend to employ them. She's using two main games as examples: I am Setsuna and Xenoblade Chronicles. The latter is a fantastic game, but everyone who's played it knows it has a lot of sidequests. This isn't a bad thing exactly, but... well, I'll let Tina take it from here.