Colin Burns
Xenoblade Developer Looking to Hire a Lot of People Quickly
It takes a lot of people to make those open-world games.
10.17.15 - 5:16 PM

Developer of the Xeno-series and most recently, Xenoblade Chronicles X, Monolith Soft, have updated their staff recruitment page with the tags, "Urgent!" and "Mass Recruitment!"


Tokyo Office (main studio):

  • Programmer
  • Planner
  • 3DCG Designer (Urgent!)
  • 2D Designer
  • Effect Designer
  • Motion Designer
  • Project Manager

Kyoto Office (contract work for Nintendo):

  • 3DCG Designer (Mass Recruitment!)
  • Effect Designer
  • Motion Designer

Xenoblade Chronicles X Monolith Hiring

There hasn't been any news of layoffs from within the company so they must just be eager to start their next project. Maybe this could be something as safe as a Xenosaga collection for current-gen consoles, or it could be some radical new title from director Tetsuya Takahashi.

Whatever the future may hold for Monolith, fans will be able to get their hands on Xenoblade Chronicles X when it releases for the Wii U in North America and Europe on December 4th.


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