David Brown
The Legend of Zelda Wii U Pushed Back To 2016
Link is the Hero of Taking His Time
03.28.15 - 4:47 PM

On top of showing off some footage for The Legend of Zelda for Wii U at The Game Awards in December, Nintendo also announced a 2015 release. Now, it appears, that won't be happening.

The producer of the series, Eiji Aonuma, went to Facebook and YouTube to break the news. "In these last three months, as the team has experienced firsthand the freedom of exploration that hasn't existed in any Zelda game to date, we have discovered several new possibilities for this game. As we have worked to turn these possibilities into reality, new ideas have continued to spring forth, it now feels like we have the potential to create something that exceeds even my own expectations."

Though the delay is discouraging, it appears to be happening for very good reasons. He continues, "As I have watched our development progress, I have come to think that rather than work with meeting a specific schedule as our main objective, and releasing a game that reflects only what we can create within that scheduled time, I feel strongly that our focus should be to bring all these ideas to life in a way that will make The Legend of Zelda on Wii U the best game it can possibly be." He went on to apologize for the delay and revealed that fitting the game in 2015 wasn't the team's main goal, anymore.

You can check out the entire video below.

The Legend of Zelda for Wii U was announced for the first time at E3 2014. During that conference, Aonuma said that the new Zelda game would be "a clean break from the conventions of past games in the Zelda series, where you had to follow a set path and play through the scenario in the right order."

Unfortunately, Nintendo of America also announced that The Legend of Zelda for Wii U would be opting out of this year's E3, altogether.

Is it too early to wish it was 2016?


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