Drakengard 3's Art Director On Designing The Game's Characters
And Square Enix announces some more pre-order bonuses.
04.11.14 - 6:23 PM
In a new video interview, art director for Drakengard 3, Kimihiko Fujisaka, discusses how he designed and realised the primary characters in the game.
He mentioned that, unsurprisingly, the series' visuals are inspired by medieval Europe, though he went on to say that "For Drakengard 3, especially for the main characters, I designed them to be, how should I say, more modern without focusing too much on the medieval aspects. On the flip side, in terms of other NPC characters such as knights and monsters, they are still somewhat medieval-inspired."
In regards to how a character's personality affects their design, he said, "I don’t really design characters based on their personality, or I wouldn’t design facial features in a certain way because they’re supposed to be cynical… etc. There’s none of that. In terms of the look of the characters, I design them without worrying too much about their personality, and it’s actually the other way around—details of the characters like their personality aspects get decided afterwards."
If you'd like to see the interview for yourself, take a look at the video below:
Finally, Square Enix have announced another set of pre-order bonuses. If you have already pre-ordered, or do so before launch, you'll get six PlayStation Network themes based on Zero, Mikhail, and the four disciples: Cent, Octa, Decadus and Dito.
Drakengard 3 will be available in North America on May 20th, and in Europe the following day on May 21st.