Copy Protection and the Console Platform
09.26.08 - 3:57 PM

There's been a hullaballoo regarding copyright protection in the entertainment industry for well over a decade now. Technology grows faster than humanity's capability to control its spread. Corporations try to put a stop on it with things like copy protection.

It's been a big issue (and a big mess) for PC gamers, but what about the console market? For the current status, and some ideas about where we could go in the future, Mark P. Tjan has the 411.


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Patrick Gann