BioWare to Include PhysX in Upcoming Eclipse Engine
11.08.06 - 4:32 PM

BioWare has announced that they will be integrating AGEIA PhysX technology into their upcoming Eclipse engine, which will be featured in their upcoming PC title Dragon Age. Gamers with a PhysX card installed in their gaming rig will see dramatically improved physics effects in Dragon Age, much as they did in this year's FPS release of Tom Clancy's Ghost Recon Advanced Warfighter.

"There’s no reason to reinvent the wheel when you have a world-class, easy-to-implement physics solution such as AGEIA PhysX technology," said Ray Muzyka, CEO of BioWare. "AGEIA PhysX will deliver mind-blowing physics action for games using BioWare’s next-generation game engine."

BioWare is currently developing three announced titles and one unnamed title: Mass Effect for the Xbox 360, Dragon Age for the PC, Jade Empire for the PC, and their upcoming MMORPG out of their newly formed Austin studio.


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John McCarroll