E3 2014 Wishlist

June 7, 2014 – E3 is arguably the most exciting time of the year for the gaming community. Every year brings a flood of announcements and opportunities for us to go hands-on with our most anticipated titles. Below you'll find a list of games that we hope to see in some form at the show, presented in no particular order. Some may be longshots, some are guaranteed, but all are worthy of your attention.


Pokémon Alpha Ruby and Omega Sapphire
By Andrew Barker
Hoenn has been, perhaps, the most controversial of all Pokémon regions. Vast oceans to surf, back-tracking and novel environments to traverse divided fans to either love or hate it. Now with the power of X & Y's 3D engine behind them, Ruby and Sapphire's remakes, Omega Ruby and Alpha Sapphire, have whole new possibilities opened up to them. Obviously, a vibrant 3D world will greet players this time around, but what else will Nintendo and Game Freak bring us? Beauty Contests were a major side-event of the originals, so it's likely we'll see them return alongside new side-quests. The Mega-Evolutions will almost definitely become part of the main story, and there may well be new Pokeémon joining their ranks.

But the mechanic that has the most potential on the 3DS platform is secret bases. In the originals, you could pick trees, rocks or other locations to create your very own base and fill it out. The possibilities that StreetPass could bring to this boggle the mind. Searching for other players' bases? Conquering them? Ordering items Animal Crossing: New Leaf-style? We know very little about the games yet, so hopefully E3 will start filling out the details.

The Witcher 3: Wild Hunt
By Kyle E. Miller
She's back, and she's in danger. You know of whom I speak. And so does Geralt. Every glimpse of The Witcher 3: Wild Hunt makes the wait for release all the more unbearable. There's a lot of history here, and it's all about to be resolved in what may be — if the footage thus far is any indication — the most successful and majestic open world RPG to date. Last year, we saw a spotlight on monster hunting at E3, and this year's show promises to unveil even more exciting gameplay features. We can't wait to see what they might be and to see more of the game, because those graphics make it seem like you could just reach out and touch Geralt of Rivia...

The Legend of Zelda for Wii U
By Derek Heemsbergen
We're always waiting to see what Nintendo has up its sleeves in regards to the Zelda series. While we know that the company is hard at work on a Wii U entry in the venerable franchise, virtually nothing has been revealed about the game. Will it move away from the Zelda "formula" and go for a more open world? What kind of art design will it feature? Might we see a playable, more empowered Zelda this time around? We hope to get the answers to these questions and more during Nintendo's live presentation during the show.

Deep Down
By Stephen Meyerink
Capcom's Deep Down is a hard one to pin down. On the one hand, it's got some fantastic-looking visuals and an intriguing premise. It seems to be borrowing some of its inspiration from the Souls series and Capcom's own Dragon's Dogma, along with an Assassin's Creed-style sci-fi framing narrative. Could this one be one of the biggest free-to-play, AAA success stories? Hopefully our time at the show next week will give us a better idea of what to expect.

Danganronpa 2: Goodbye Despair
By Derek Heemsbergen
The first title in this dating-sim-meets-murder-mystery series arrived on North American shores a scant few months ago, but the sequel is already slated for a release in the Fall. Fans know that Danganronpa has a way of connecting the player to its characters despite their eccentricities — not to mention their penchant for murder — and Danganronpa 2's cast looks more colorful than ever. As amnesiac protagonist Hajime Hinata, the player is caught up in a tropical vacation gone wrong, as the murderous Monobear traps another set of Hope's Peak Academy students in a game of life or death. A sharp localization lifted Danganronpa up above its peers, so we're confident that the sequel will share the same level of polish. Load up those truth bullets and prepare to fire, RPGFans.

Theatrhythm Final Fantasy: Curtain Call
By Derek Heemsbergen
The Final Fantasy series is dear to so many people around the world, and their consistently outstanding soundtracks are some of the most celebrated in the game music history. Many of us at RPGFan either grew up with Final Fantasy or at least played them during our formative years, so we have memories attached the series that are drawn out every time we hear our favorite tunes. I wrote a feature about my experience with the series back when the original Theatrhythm released, and now that its super-sized sequel is on the horizon, all of my nostalgic feelings are flooding back. Theatrhythm Curtain Call, set to release this September (alongside a newly-announced Collector's Edition), contains all of the original game's songs and DLC in addition to a huge amount of new tracks. Heartier RPG elements, more characters, and new gameplay modes make this a dream sequel for fans of the original. We can't wait to check it out on the show floor.

Borderlands the Pre-Sequel
By Stephen Meyerink
Many of our editors are fans of Gearbox's non-Alien, non-broken shooter RPG series, and at least one of them (me) has far more time logged on the first two titles than he cares to admit. While the Pre-Sequel certainly seems like an attempt to extend the life of the existing game engine, it's one that explores a fascinating period in Handsome Jack's history with some genuinely interesting-looking new heroes to stomp around the moon with. With some new gameplay and gear mechanics, this could be the next stop for avid Vault Hunters everywhere. And come on: we all wanted to go to the moon base, and soon we'll be able to.

Persona Q: Shadow of the Labyrinth
By Stephen Meyerink
Persona 3 and 4 are some of the most beloved RPGs around, and for good reason. The excellent combat and delightful casts of characters in each game are the kind you can spend hundreds of hours with. Enter Persona Q: a chance to do just that, all over again. Melding the compelling first-person gameplay of the Etrian Odyssey series with a mashup of Persona 3 and 4's casts in a brand new storyline seems like a recipe for guaranteed success, so we're super excited to check this one out at the show next week.

"X" (Untitled MonolithSoft Wii U RPG)
By Stephen Meyerink
Xenoblade (Chronicles) was one of Wii's most excellent games for many reasons, so the notion of developer Monolith Soft putting together a follow-up/spiritual successor in "Project X" is a tantalizing notion. The art team showcased their deft hand in the original Wii title, so giving them a fully HD-ready piece of hardware to work their magic on, to say nothing of the gameplay possibilities, has us hoping against hope to see more out of Nintendo very, very soon.

Game of Thrones
By Bob Richardson
Telltale has served as the Adventure genre's frontrunner in gripping storytelling that simultaneously makes us question what is truly right or wrong; in fact, these two ideas may not be mutually exclusive. The Walking Dead and Fables comic books series intuitively weave into Telltale's critically acclaimed design, but I can think of no better fit than George R. R. Martin's Game of Thrones universe. Truly, our imagination is our only limitation when ruminating about what could be. The only outcome I dread are the cliffhangers.

Tales from the Borderlands
By Stephen Meyerink
The writing is one of the best aspects the Borderlands series, so the idea of marrying that universe with the storytelling wizards at Telltale seems like a natural (if decidedly less shooty/looty) fit. Pandora is a wacky but fascinating place, and allowing players to take a more story-centric foray into it is okay with us. While it seems likely to expect the game to play in a manner similar to Telltale's other big series, The Walking Dead and The Wolf Among Us, we're still hoping to get a closer look at the game and to learn a little more about its two protagonists at the show, so keep your fingers crossed!

Final Fantasy Type-0
By Stephen Meyerink
Editor Stephen Meyerink (me) hasn't shut up about this one since he played it for a second time this past year, and with good reason. It's one of the most enjoyable Final Fantasy games in recent memory, combining Persona-style time management aspects with action RPG gameplay, gorgeous graphics, great music, and a legitimately interesting plot to wonderful effect. We're (or at least, I am) expecting to see a PS3/Vita HD release teased at E3 this year, since it would be a high-profile release for both Square Enix and Sony and would be a great way to continue restoring players' faith in the venerable series. Let's keep our fingers crossed, and hopefully by the end of next week we'll all be including this one in our libraries at long last.

Dragon Age: Inquisition
By John Tucker
Two entries in, the Dragon Age series has been a roller-coaster of emotion for fans. The first Dragon Age received almost universal acclaim, while the second is seen in retrospect as a terrible game that everyone hates... even though the reviews at the time weren't all that bad. Still, the transition from amazing game to "pretty good" game was pretty jarring. BioWare has delivered enough great games, though, that they've earned quite a bit of good will from gamers over the years, so we're still very excited to learn more about the upcoming third game, Dragon Age: Inquisition. Signs thus far indicate that the developers listened to the legitimate complaints over Dragon Age II, so there's plenty to be excited about.

Mass Effect 4
By Stephen Meyerink
Whatever your thoughts on the ending and legacy of Mass Effect 3, there's no denying it was one of the last generation's greatest and most influential series. While we've known for a while that the universe would continue without Commander Shepard, the fourth game has been shrouded in mystery: will it be a prequel or a sequel? Will we be able to play as more than just humans? Will any of the favorite stores on the Citadel sue for copyright infringement in their advertising campaigns? Only time, and hopefully the EA press conference this coming Monday, will tell for sure. Cautiously excited: I hope we see Mass Effect 4 at E3.

Are we terribly off-base with our wishlist, or will all of our RPG dreams come true? Stay tuned for our E3 2014 coverage beginning Monday, June 9th to find out!