John Tucker
E3 2016: Tyranny Hands-On Preview
In which Rob gives a depressingly good example of typical moral choices in games.
06.22.16 - 1:08 PM

Moral choices in games are often very weak and binary, and that's pretty boring. But what if your choice was "evil or eviler?" Today, Rob Steinman explores just such a question in a game he got to try at E3, titled Tyranny. Get all the info at the link below!


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