Andrew Barker
World of Warcraft Patch 4.0.6 Live
Difficulty and several other little tweaks.
02.08.11 - 7:14 PM

Patch 4.0.6 went live today on World of Warcraft servers to fix a large number of bugs currently present in the game as well as some other small changes. There were some major changes to individual abilities and talents for some classes and if you're a current player you'll definitely want to take a look at the patch notes. As expected, there are also a number of nerfs to current heroic difficulty. This will come as a relief to some players and a disappointment to others. None of the changes will make them significantly easier on the whole, but many bosses and enemies will be less of an issue for PuGs than they were.

The most significant change in this update is to Tol Barad. Attacking forces will receive a 200% capture speed bonus when they control 2 keeps and defending forces will receive a 200% capture speed bonus when they control all 3 keeps. This will hopefully help to balance the sides so the defending team no longer has a major advantage. Mine and herb nodes will no longer spawn during the battle either so this will prevent people being distracted from the actual battle.


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